Sapling (an Ascendant game)
You now live in a burnt shade; try to get by.
In this clicker-ish physics-based farming game in which you have to generate as many resources as you can and maybe find hope.
Controls:
- Move Camera: A / D
- Click or drag to interact with stuff.
- Right click: Sell object
There are ways to optimize your harvest!
Buy stuff from the vending machine to one-up your game and be able to win even more money to buy more stuff!
A game based on the world of Ascendant; made for their game jam.
A game by Niko
| Status | Released |
| Platforms | HTML5 |
| Author | Niko |
| Genre | Simulation |
| Made with | GDevelop |
| Tags | 2D, Clicker, Experimental, Farming, No AI, Physics, Pixel Art, Retro, Short, Singleplayer |





Comments
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I... may have gone too far.
This is as far as I got before I had to close it. Sadly, there is no save/load feature, so this is where I must claim my limit. I wish you all the best of luck (and computer strength) to go further beyond.
Whattaheck I hadn't even accounted for somebody to go that far! :0 I can smell the framedrops from here... ( and sorry about not having a save system, I thought people would reach the end and be done with the game)
As of small game it was pretty fun 30 minutes. I would make cloud and divine plant toggleable as small quality of life
Thanks for the feedback! It was in the task list, but time was running and priorities stacking :')
And glad you had fun! :D